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Shinx Shiny Shinx
#0403

Shinx

Electric
Available for SV SWSH BDSP PLA
Order Shinx — free

Shinx is an Electric-type Pokémon (National Dex #403) with a low stat total of 263. You can have one built for Scarlet & Violet, Sword & Shield, BDSP and Legends: Arceus, and every copy is generated through the same PKHeX legality engine Pokémon HOME uses on deposit.

Its best stat is Attack at 65, which makes it a balanced all-rounder. Attack outweighs Special Attack by a clear margin, so an Adamant or Jolly nature and a physical move set play to its strengths. When you order one here you pick the nature, EV spread, IVs and Tera type yourself, so you can build the exact spread the set calls for rather than breeding for it.

Defensively, Shinx takes super-effective damage from Ground. It resists Electric, Flying, Steel. Its ability options are Rivalry, Intimidate, Guts, and you choose which one your copy carries.

Shinx evolves into Luxio (15), Luxray (30). You can order any stage directly rather than raising it — useful when you want the final evolution at a specific level, or the pre-evolution with an egg move it can only learn early.

In-game, Shinx has 85 recorded encounter locations across Scarlet & Violet (27), Sword & Shield (13), BDSP (41), Legends: Arceus (4) — listed in full below with levels, catchable marks and legal Poké Balls. A shiny Shinx ordered here is built with a legal PID and Encryption Constant, so it passes the same checks a hunted one does. If you want the honest answer on ban risk before you trade, read Is Pokémon Genning Safe?.

Base stats

Shinx base stats
Attack 65
HP 45
Speed 45
Sp. Atk 40
Defense 34
Sp. Def 34
Total 263

Abilities

  • Rivalry
  • Intimidate
  • Guts

Gender

Male / Female

Type matchups

Weak to Ground

Resists ElectricFlyingSteel

Evolutions

Luxio (15) Luxray (30)

Where to find Shinx

Scarlet & Violet

Location Levels Method Notes
a Picnic 1 Egg —
Obsidian Fieldlands 2–14 LA via HOME —
South Province (Area One) 7–8 Wild —
South Province (Area Three) 7–12 Wild —
Kitakami Road 10–63 Outbreak —
Coronet Highlands 11–14 LA via HOME —
Apple Hills 14–61 Outbreak —
Oni Mountain (1) 14–78 Outbreak —
South Province (Area Five) 14–15 Fixed 2 guaranteed 31 IVs
Reveler’s Road 15–72 Outbreak —
Obsidian Fieldlands 17–29 LA via HOME (Alpha) 4 guaranteed 31 IVs
Mossfell Confluence 18–21 Wild —
Wistful Fields 18–65 Wild —
Paradise Barrens 19–65 Wild —
Wistful Fields 19–76 Outbreak —
a crystal cavern 20 2★ Tera Raid Paldea 1 guaranteed 31 IVs
Paradise Barrens 20–82 Outbreak —
Oni Mountain (1) 24–68 Wild —
Coronet Highlands 26–29 LA via HOME (Alpha) 4 guaranteed 31 IVs
Fellhorn Gorge 27–72 Wild —
Fellhorn Gorge 28–73 Outbreak —
Kitakami Wilds (1) 30–72 Wild —
North Province (Area One) 49–53 Wild —
North Province (Area Two) 49–53 Wild —
Kitakami Wilds (1) 50–75 Outbreak —
Timeless Woods 50–74 Wild —
Mossfell Confluence 57–77 Outbreak —

Sword & Shield

Location Levels Method Notes
a Nursery Worker 1 Egg —
Pokémon GO 1–50 Pokemon GO (Egg) Ball: Poke
Pokémon GO 1–50 Pokemon GO (Wild) —
Pokémon GO 8–50 Pokemon GO (Shadow) Ball: Premier
Challenge Beach (Isle of Armor) 10–18 Wild —
Challenge Road (Isle of Armor) 10–24 Wild —
Potbottom Desert (Isle of Armor) 10–24 Wild —
Training Lowlands (Isle of Armor) 10–21 Wild —
Pokémon Den 15–25 Max Raid 2 guaranteed 31 IVs · Ability: OnlyHidden
Pokémon GO 15–50 Pokemon GO (ResearchBreakthrough) —
Pokémon GO 15–50 Pokemon GO (TimedResearch) —
Pokémon GO 15–50 Pokemon GO (PremierBallBug) Ball: Premier
Pokémon GO 20–50 Pokemon GO (Raid) Ball: Premier

Brilliant Diamond & Shining Pearl

Location Levels Method Notes
a Nursery Couple 1 Egg —
a Nursery Couple (2) 1 Egg —
Obsidian Fieldlands 2–14 LA via HOME —
Route 202 3–4 Wild —
Route 203 4–5 Wild —
Route 204 4–5 Wild —
Route 204 (2) 6–7 Wild —
Coronet Highlands 11–14 LA via HOME —
Grand Underground (Grassland Cave) 16–63 Wild Underground
Grand Underground (Grassland Cave) (2) 16–63 Wild Underground
Grand Underground (Grassland Cave) (3) 16–63 Wild Underground
Grand Underground (Grassland Cave) (4) 16–63 Wild Underground
Grand Underground (Spacious Cave) 16–63 Wild Underground
Grand Underground (Spacious Cave) (02) 16–63 Wild Underground
Grand Underground (Spacious Cave) (03) 16–63 Wild Underground
Grand Underground (Spacious Cave) (04) 16–63 Wild Underground
Grand Underground (Spacious Cave) (05) 16–63 Wild Underground
Grand Underground (Spacious Cave) (06) 16–63 Wild Underground
Grand Underground (Spacious Cave) (07) 16–63 Wild Underground
Grand Underground (Spacious Cave) (08) 16–63 Wild Underground
Grand Underground (Spacious Cave) (09) 16–63 Wild Underground
Grand Underground (Spacious Cave) (10) 16–63 Wild Underground
Grand Underground (Spacious Cave) (11) 16–63 Wild Underground
Grand Underground (Spacious Cave) (12) 16–63 Wild Underground
Grand Underground (Spacious Cave) (13) 16–63 Wild Underground
Grand Underground (Spacious Cave) (14) 16–63 Wild Underground
Grand Underground (Sunlit Cavern) 16–63 Wild Underground
Obsidian Fieldlands 17–29 LA via HOME (Alpha) 4 guaranteed 31 IVs
Coronet Highlands 26–29 LA via HOME (Alpha) 4 guaranteed 31 IVs
Fuego Ironworks 28 Wild —
Grand Underground (Spacious Cave) (17) 29–63 Wild Underground
Grand Underground (Spacious Cave) (18) 29–63 Wild Underground
Grand Underground (Spacious Cave) (19) 29–63 Wild Underground
Grand Underground (Spacious Cave) (15) 39–63 Wild Underground
Grand Underground (Spacious Cave) (16) 39–63 Wild Underground
Grand Underground (Whiteout Cave) 39–63 Wild Underground
Grand Underground (Whiteout Cave) (2) 39–63 Wild Underground
Grand Underground (Whiteout Cave) (3) 39–63 Wild Underground
Grand Underground (Whiteout Cave) (4) 39–63 Wild Underground
Grand Underground (Grassland Cave) (5) 50–63 Wild Underground

Showing the first 40 of 41 recorded encounters.

Pokémon Legends: Arceus

Location Levels Method Notes
Obsidian Fieldlands 2–14 Wild —
Coronet Highlands 11–14 Wild —
Obsidian Fieldlands 17–29 Wild Alpha · 4 guaranteed 31 IVs
Coronet Highlands 26–29 Wild Alpha · 4 guaranteed 31 IVs

Moves

Every move Shinx can learn in each game. The level column shows where it is learned by level-up; moves available only by TM, tutor or breeding sit at the top with no level.

Scarlet & Violet

Lv. Move Type Cat. Power Acc. PP
— Baby-Doll Eyes Fairy Status — 100 30
— Double Kick Fighting Physical 30 100 30
— Howl Normal Status — 101 40
— Night Slash Dark Physical 70 100 15
— Quick Attack Normal Physical 40 100 30
— Shock Wave Electric Special 60 101 20
— Take Down Normal Physical 90 85 20
1 Charge Beam Electric Special 50 90 10
1 Confuse Ray Ghost Status — 100 10
1 Double-Edge Normal Physical 120 100 15
1 Eerie Impulse Electric Status — 100 15
1 Electric Terrain Electric Status — 101 10
1 Electro Ball Electric Special 1 100 10
1 Electroweb Electric Special 55 95 15
1 Endure Normal Status — 101 10
1 Facade Normal Physical 70 100 20
1 Fake Tears Dark Status — 100 20
1 Fire Fang Fire Physical 65 95 15
1 Helping Hand Normal Status — 101 20
1 Ice Fang Ice Physical 65 95 15
1 Leer Normal Status — 100 30
1 Light Screen Psychic Status — 101 30
1 Play Rough Fairy Physical 90 90 10
1 Protect Normal Status — 101 10
1 Psychic Fangs Psychic Physical 85 100 10
1 Rain Dance Water Status — 101 5
1 Rest Psychic Status — 101 5
1 Sleep Talk Normal Status — 101 10
1 Snarl Dark Special 55 95 15
1 Substitute Normal Status — 101 10
1 Sunny Day Fire Status — 101 5
1 Swift Normal Special 60 101 20
1 Tackle Normal Physical 40 100 35
1 Tera Blast Normal Special 80 100 10
1 Thief Dark Physical 60 100 25
1 Thunder Electric Special 110 70 10
1 Thunder Fang Electric Physical 65 95 15
1 Thunderbolt Electric Special 90 100 15
1 Trailblaze Grass Physical 50 100 20
4 Thunder Shock Electric Special 40 100 30
8 Charge Electric Status — 101 20
12 Bite Dark Physical 60 100 25
16 Spark Electric Physical 65 100 20
20 Roar Normal Status — 101 20
24 Volt Switch Electric Special 70 100 20
28 Scary Face Normal Status — 100 10
32 Thunder Wave Electric Status — 90 20
36 Crunch Dark Physical 80 100 15
40 Discharge Electric Special 80 100 15
44 Swagger Normal Status — 85 15
48 Wild Charge Electric Physical 90 100 15

Sword & Shield

Lv. Move Type Cat. Power Acc. PP
— Baby-Doll Eyes Fairy Status — 100 30
— Double Kick Fighting Physical 30 100 30
— Howl Normal Status — 100 40
— Night Slash Dark Physical 70 100 15
— Quick Attack Normal Physical 40 100 30
— Shock Wave Electric Special 60 100 20
— Take Down Normal Physical 90 85 20
1 Attract Normal Status — 100 15
1 Crunch Dark Physical 80 100 15
1 Eerie Impulse Electric Status — 100 15
1 Electro Ball Electric Special — 100 10
1 Endure Normal Status — 100 10
1 Facade Normal Physical 70 100 20
1 Fake Tears Dark Status — 100 20
1 Fire Fang Fire Physical 65 95 15
1 Helping Hand Normal Status — 100 20
1 Ice Fang Ice Physical 65 95 15
1 Iron Tail Steel Physical 100 75 15
1 Leer Normal Status — 100 30
1 Light Screen Psychic Status — 100 30
1 Play Rough Fairy Physical 90 90 10
1 Protect Normal Status — 100 10
1 Psychic Fangs Psychic Physical 85 100 10
1 Rain Dance Water Status — 100 5
1 Rest Psychic Status — 100 10
1 Rising Voltage Electric Special 70 100 20
1 Round Normal Special 60 100 15
1 Scary Face Normal Status — 100 10
1 Sleep Talk Normal Status — 100 10
1 Snarl Dark Special 55 95 15
1 Snore Normal Special 50 100 15
1 Substitute Normal Status — 100 10
1 Swift Normal Special 60 100 20
1 Tackle Normal Physical 40 100 35
1 Thief Dark Physical 60 100 25
1 Thunder Electric Special 110 70 10
1 Thunder Fang Electric Physical 65 95 15
1 Thunder Wave Electric Status — 90 20
1 Thunderbolt Electric Special 90 100 15
1 Volt Switch Electric Special 70 100 20
1 Wild Charge Electric Physical 90 100 15
4 Thunder Shock Electric Special 40 100 30
8 Charge Electric Status — 100 20
12 Bite Dark Physical 60 100 25
16 Spark Electric Physical 65 100 20
20 Roar Normal Status — 100 20
40 Discharge Electric Special 80 100 15
44 Swagger Normal Status — 85 15

Brilliant Diamond & Shining Pearl

Lv. Move Type Cat. Power Acc. PP
— Baby-Doll Eyes Fairy Status — 100 30
— Double Kick Fighting Physical 30 100 30
— Eerie Impulse Electric Status — 100 15
— Fake Tears Dark Status — 100 20
— Fire Fang Fire Physical 65 95 15
— Helping Hand Normal Status — 100 20
— Howl Normal Status — 100 40
— Ice Fang Ice Physical 65 95 15
— Night Slash Dark Physical 70 100 15
— Quick Attack Normal Physical 40 100 30
— Swift Normal Special 60 100 20
— Take Down Normal Physical 90 85 20
— Thunder Fang Electric Physical 65 95 15
1 Attract Normal Status — 100 15
1 Charge Beam Electric Special 50 90 10
1 Double Team Normal Status — 100 15
1 Endure Normal Status — 100 10
1 Facade Normal Physical 70 100 20
1 Flash Normal Status — 100 20
1 Iron Tail Steel Physical 100 75 15
1 Leer Normal Status — 100 30
1 Light Screen Psychic Status — 100 30
1 Protect Normal Status — 100 10
1 Rain Dance Water Status — 100 5
1 Rest Psychic Status — 100 10
1 Roar Normal Status — 100 20
1 Shock Wave Electric Special 60 100 20
1 Sleep Talk Normal Status — 100 10
1 Snarl Dark Special 55 95 15
1 Strength Normal Physical 80 100 15
1 Substitute Normal Status — 100 10
1 Swagger Normal Status — 85 15
1 Tackle Normal Physical 40 100 35
1 Thief Dark Physical 60 100 25
1 Thunder Electric Special 110 70 10
1 Thunder Wave Electric Status — 90 20
1 Thunderbolt Electric Special 90 100 15
1 Volt Switch Electric Special 70 100 20
4 Thunder Shock Electric Special 40 100 30
8 Charge Electric Status — 100 20
12 Bite Dark Physical 60 100 25
16 Spark Electric Physical 65 100 20
28 Scary Face Normal Status — 100 10
36 Crunch Dark Physical 80 100 15
40 Discharge Electric Special 80 100 15
48 Wild Charge Electric Physical 90 100 15

Pokémon Legends: Arceus

Lv. Move Type Cat. Power Acc. PP
1 Baby-Doll Eyes Fairy Status — 100 20
1 Charge Beam Electric Special 50 90 15
1 Fire Fang Fire Physical 65 95 15
1 Ice Fang Ice Physical 65 95 15
1 Iron Tail Steel Physical 100 75 5
1 Play Rough Fairy Physical 90 90 10
1 Quick Attack Normal Physical 40 100 20
1 Rest Psychic Status — 100 10
1 Snarl Dark Special 55 95 15
1 Swift Normal Special 60 100 20
1 Thunder Fang Electric Physical 65 95 15
1 Thunderbolt Electric Special 90 100 10
1 Wild Charge Electric Physical 90 100 10
5 Thunder Shock Electric Special 40 100 25
9 Bite Dark Physical 60 100 20
21 Thunder Wave Electric Status — 90 20
29 Crunch Dark Physical 80 100 10
47 Thunder Electric Special 110 70 5

Get Shinx on your game

Pick the level, nature, EVs, IVs, ability, Poké Ball and Tera type — shiny optional — and our trade bot delivers it over a Link Trade. It is free, and it passes Pokémon HOME.

Build your Shinx

Frequently Asked Questions about Shinx

How do I get Shinx for free?
Order it on GenPKM. Pick Shinx in the Pokédex, choose the level, nature, IVs, EVs, ability, Poké Ball and whether you want it shiny, then our trade bot runs a Link Trade and sends it to your game. It is free, and it takes about a minute once you are through the queue.
Which games is Shinx available in?
GenPKM can build Shinx for Scarlet & Violet, Sword & Shield, BDSP, Legends: Arceus. Each game has its own move pool and encounter data, so the copy you receive is legal for the specific game you pick.
Is a genned Shinx legal in Pokémon HOME?
Yes. Every Shinx built here is validated against PKHeX, which applies the same legality rules Pokémon HOME uses when you deposit. It passes HOME without flags and transfers normally between the games that support the species.
What is Shinx weak against?
Shinx is Electric-type, so it takes super-effective damage from Ground. It resists Electric, Flying, Steel.
What is the best nature for Shinx?
Shinx's Attack (65) is well ahead of its Special Attack (40), so a physical nature suits it — Adamant to maximise damage, or Jolly if you want the extra Speed. You choose the nature when you order, so there is no breeding involved.
Which abilities can Shinx have?
Shinx can have Rivalry, Intimidate, Guts. You select which one your copy carries when you order it, including the hidden ability where the species has one.
Can I get a shiny Shinx?
Yes. Tick shiny when you order and the Shinx you receive is generated with a legal PID and Encryption Constant, so it passes the same shiny verification a hunted one does.