Mareep is an Electric-type Pokémon (National Dex #179) with a low stat total of 280. You can have one built for Scarlet & Violet, Legends: Z-A and BDSP, and every copy is generated through the same PKHeX legality engine Pokémon HOME uses on deposit.
Its best stat is Sp. Atk at 65, which makes it a balanced all-rounder. Special Attack outweighs Attack by a clear margin, so Modest or Timid with a special move set is the natural build. When you order one here you pick the nature, EV spread, IVs and Tera type yourself, so you can build the exact spread the set calls for rather than breeding for it.
Defensively, Mareep takes super-effective damage from Ground. It resists Electric, Flying, Steel. Its ability options are Static, Plus, and you choose which one your copy carries.
Mareep evolves into Flaaffy (15), Ampharos (30). You can order any stage directly rather than raising it — useful when you want the final evolution at a specific level, or the pre-evolution with an egg move it can only learn early.
In-game, Mareep has 28 recorded encounter locations across Scarlet & Violet (11), Legends: Z-A (4), BDSP (13) — listed in full below with levels, catchable marks and legal Poké Balls. Note that at least one encounter is shiny-locked in Legends: Z-A, meaning it cannot be found shiny there no matter how long you hunt. A shiny Mareep ordered here is built with a legal PID and Encryption Constant, so it passes the same checks a hunted one does. If you want the honest answer on ban risk before you trade, read Is Pokémon Genning Safe?.
| Sp. Atk | 65 | |
|---|---|---|
| HP | 55 | |
| Sp. Def | 45 | |
| Attack | 40 | |
| Defense | 40 | |
| Speed | 35 | |
| Total | 280 |
Male / Female
Weak to Ground
Resists ElectricSteel
| Location | Levels | Method | Notes |
|---|---|---|---|
| a Picnic | 1 | Egg | — |
| Pokémon League | 9–14 | Wild | — |
| South Province (Area Two) | 9–14 | Wild | — |
| West Province (Area One) (1) | 13–14 | Wild | — |
| a crystal cavern | 20 | 2★ Tera Raid Paldea | 1 guaranteed 31 IVs |
| Alfornada Cavern | 42–43 | Wild | — |
| Glaseado Mountain (1) | 42 | Wild | — |
| South Province (Area Six) (1) | 42–44 | Wild | — |
| North Province (Area One) | 46–53 | Wild | — |
| North Province (Area Two) | 49–51 | Wild | — |
| North Paldean Sea | 50 | Wild | — |
| Location | Levels | Method | Notes |
|---|---|---|---|
| Wild Zone 1 | 3–11 | Wild | Shiny-locked |
| Hyperspace Lumiose | 15–22 | Wild | — |
| Wild Zone 1 | 15–17 | Wild | Shiny-locked · Alpha · 3 guaranteed 31 IVs |
| Hyperspace Lumiose | 24–31 | Wild | Alpha · 3 guaranteed 31 IVs |
| Location | Levels | Method | Notes |
|---|---|---|---|
| a Nursery Couple | 1 | Egg | — |
| a Nursery Couple (2) | 1 | Egg | — |
| Valley Windworks | 7–9 | Wild | — |
| Grand Underground (Grassland Cave) | 16–63 | Wild | Underground |
| Grand Underground (Grassland Cave) (2) | 16–63 | Wild | Underground |
| Grand Underground (Grassland Cave) (3) | 16–63 | Wild | Underground |
| Grand Underground (Grassland Cave) (4) | 16–63 | Wild | Underground |
| Grand Underground (Sunlit Cavern) | 16–63 | Wild | Underground |
| Grand Underground (Whiteout Cave) | 39–63 | Wild | Underground |
| Grand Underground (Whiteout Cave) (2) | 39–63 | Wild | Underground |
| Grand Underground (Whiteout Cave) (3) | 39–63 | Wild | Underground |
| Grand Underground (Whiteout Cave) (4) | 39–63 | Wild | Underground |
| Grand Underground (Grassland Cave) (5) | 50–63 | Wild | Underground |
Every move Mareep can learn in each game. The level column shows where it is learned by level-up; moves available only by TM, tutor or breeding sit at the top with no level.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| — | After You | Normal | Status | — | 101 | 15 |
| — | Agility | Psychic | Status | — | 101 | 30 |
| — | Eerie Impulse | Electric | Status | — | 100 | 15 |
| — | Electric Terrain | Electric | Status | — | 101 | 10 |
| — | Electroweb | Electric | Special | 55 | 95 | 15 |
| — | Flatter | Dark | Status | — | 100 | 15 |
| 1 | Body Slam | Normal | Physical | 85 | 100 | 15 |
| 1 | Charge Beam | Electric | Special | 50 | 90 | 10 |
| 1 | Dig | Ground | Physical | 80 | 100 | 10 |
| 1 | Double-Edge | Normal | Physical | 120 | 100 | 15 |
| 1 | Endeavor | Normal | Physical | 1 | 100 | 5 |
| 1 | Endure | Normal | Status | — | 101 | 10 |
| 1 | Facade | Normal | Physical | 70 | 100 | 20 |
| 1 | Growl | Normal | Status | — | 100 | 40 |
| 1 | Helping Hand | Normal | Status | — | 101 | 20 |
| 1 | Protect | Normal | Status | — | 101 | 10 |
| 1 | Rain Dance | Water | Status | — | 101 | 5 |
| 1 | Reflect | Psychic | Status | — | 101 | 20 |
| 1 | Rest | Psychic | Status | — | 101 | 5 |
| 1 | Sleep Talk | Normal | Status | — | 101 | 10 |
| 1 | Substitute | Normal | Status | — | 101 | 10 |
| 1 | Sunny Day | Fire | Status | — | 101 | 5 |
| 1 | Tackle | Normal | Physical | 40 | 100 | 35 |
| 1 | Tera Blast | Normal | Special | 80 | 100 | 10 |
| 1 | Thunderbolt | Electric | Special | 90 | 100 | 15 |
| 1 | Trailblaze | Grass | Physical | 50 | 100 | 20 |
| 1 | Volt Switch | Electric | Special | 70 | 100 | 20 |
| 1 | Wild Charge | Electric | Physical | 90 | 100 | 15 |
| 4 | Thunder Wave | Electric | Status | — | 90 | 20 |
| 8 | Thunder Shock | Electric | Special | 40 | 100 | 30 |
| 11 | Cotton Spore | Grass | Status | — | 100 | 40 |
| 15 | Charge | Electric | Status | — | 101 | 20 |
| 18 | Take Down | Normal | Physical | 90 | 85 | 20 |
| 22 | Electro Ball | Electric | Special | 1 | 100 | 10 |
| 25 | Confuse Ray | Ghost | Status | — | 100 | 10 |
| 29 | Power Gem | Rock | Special | 80 | 100 | 20 |
| 32 | Discharge | Electric | Special | 80 | 100 | 15 |
| 36 | Cotton Guard | Grass | Status | — | 101 | 10 |
| 39 | Dazzling Gleam | Fairy | Special | 80 | 100 | 10 |
| 43 | Light Screen | Psychic | Status | — | 101 | 30 |
| 46 | Thunder | Electric | Special | 110 | 70 | 10 |
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Body Slam | Normal | Physical | 85 | 100 | 15 |
| 1 | Charge Beam | Electric | Special | 50 | 90 | 10 |
| 1 | Dazzling Gleam | Fairy | Special | 80 | 100 | 10 |
| 1 | Dig | Ground | Physical | 80 | 100 | 10 |
| 1 | Discharge | Electric | Special | 80 | 100 | 15 |
| 1 | Electroweb | Electric | Special | 55 | 95 | 15 |
| 1 | Endure | Normal | Status | — | 100 | 10 |
| 1 | Facade | Normal | Physical | 70 | 100 | 20 |
| 1 | Growl | Normal | Status | — | 100 | 40 |
| 1 | Light Screen | Psychic | Status | — | 100 | 30 |
| 1 | Power Gem | Rock | Special | 80 | 100 | 20 |
| 1 | Protect | Normal | Status | — | 100 | 10 |
| 1 | Reflect | Psychic | Status | — | 100 | 20 |
| 1 | Substitute | Normal | Status | — | 100 | 10 |
| 1 | Swift | Normal | Special | 60 | 100 | 20 |
| 1 | Tackle | Normal | Physical | 40 | 100 | 35 |
| 1 | Thunder | Electric | Special | 110 | 70 | 10 |
| 1 | Thunder Wave | Electric | Status | — | 90 | 20 |
| 1 | Thunderbolt | Electric | Special | 90 | 100 | 15 |
| 1 | Trailblaze | Grass | Physical | 50 | 100 | 20 |
| 1 | Volt Switch | Electric | Special | 70 | 100 | 20 |
| 1 | Wild Charge | Electric | Physical | 90 | 100 | 15 |
| 4 | Thunder Shock | Electric | Special | 40 | 100 | 30 |
| 15 | Charge | Electric | Status | — | 100 | 20 |
| 17 | Confuse Ray | Ghost | Status | — | 100 | 10 |
| 28 | Cotton Guard | Grass | Status | — | 100 | 10 |
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| — | After You | Normal | Status | — | 100 | 15 |
| — | Agility | Psychic | Status | — | 100 | 30 |
| — | Body Slam | Normal | Physical | 85 | 100 | 15 |
| — | Charge | Electric | Status | — | 100 | 20 |
| — | Eerie Impulse | Electric | Status | — | 100 | 15 |
| — | Electric Terrain | Electric | Status | — | 100 | 10 |
| — | Flatter | Dark | Status | — | 100 | 15 |
| — | Sand Attack | Ground | Status | — | 100 | 15 |
| — | Screech | Normal | Status | — | 85 | 40 |
| — | Take Down | Normal | Physical | 90 | 85 | 20 |
| 1 | Attract | Normal | Status | — | 100 | 15 |
| 1 | Charge Beam | Electric | Special | 50 | 90 | 10 |
| 1 | Double Team | Normal | Status | — | 100 | 15 |
| 1 | Endure | Normal | Status | — | 100 | 10 |
| 1 | Facade | Normal | Physical | 70 | 100 | 20 |
| 1 | Flash | Normal | Status | — | 100 | 20 |
| 1 | Growl | Normal | Status | — | 100 | 40 |
| 1 | Iron Tail | Steel | Physical | 100 | 75 | 15 |
| 1 | Light Screen | Psychic | Status | — | 100 | 30 |
| 1 | Protect | Normal | Status | — | 100 | 10 |
| 1 | Rain Dance | Water | Status | — | 100 | 5 |
| 1 | Reflect | Psychic | Status | — | 100 | 20 |
| 1 | Rest | Psychic | Status | — | 100 | 10 |
| 1 | Safeguard | Normal | Status | — | 100 | 25 |
| 1 | Shock Wave | Electric | Special | 60 | 100 | 20 |
| 1 | Sleep Talk | Normal | Status | — | 100 | 10 |
| 1 | Substitute | Normal | Status | — | 100 | 10 |
| 1 | Swagger | Normal | Status | — | 85 | 15 |
| 1 | Tackle | Normal | Physical | 40 | 100 | 35 |
| 1 | Thunder | Electric | Special | 110 | 70 | 10 |
| 1 | Thunder Wave | Electric | Status | — | 90 | 20 |
| 1 | Thunderbolt | Electric | Special | 90 | 100 | 15 |
| 8 | Thunder Shock | Electric | Special | 40 | 100 | 30 |
| 11 | Cotton Spore | Grass | Status | — | 100 | 40 |
| 22 | Electro Ball | Electric | Special | — | 100 | 10 |
| 25 | Confuse Ray | Ghost | Status | — | 100 | 10 |
| 29 | Power Gem | Rock | Special | 80 | 100 | 20 |
| 32 | Discharge | Electric | Special | 80 | 100 | 15 |
| 36 | Cotton Guard | Grass | Status | — | 100 | 10 |
Pick the level, nature, EVs, IVs, ability, Poké Ball and Tera type — shiny optional — and our trade bot delivers it over a Link Trade. It is free, and it passes Pokémon HOME.
Build your Mareep