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Sigilyph Shiny Sigilyph
#0561

Sigilyph

PsychicFlying
Available for SWSH
Order Sigilyph — free

Sigilyph is a Psychic/Flying-type Pokémon (National Dex #561) with a middling stat total of 490. Of the six Nintendo Switch games GenPKM supports, it appears only in Sword & Shield, and every copy is generated through the same PKHeX legality engine Pokémon HOME uses on deposit.

Its best stat is Sp. Atk at 103, which makes it a balanced all-rounder. Special Attack outweighs Attack by a clear margin, so Modest or Timid with a special move set is the natural build. When you order one here you pick the nature, EV spread, IVs and Tera type yourself, so you can build the exact spread the set calls for rather than breeding for it.

Defensively, Sigilyph takes super-effective damage from Electric, Ice, Rock, Ghost, Dark. It is completely immune to Ground. It resists Grass, Fighting, Psychic. Its ability options are Wonder Skin, Magic Guard, Tinted Lens, and you choose which one your copy carries.

In-game, Sigilyph has 10 recorded encounter locations across Sword & Shield (10) — listed in full below with levels, catchable marks and legal Poké Balls. A shiny Sigilyph ordered here is built with a legal PID and Encryption Constant, so it passes the same checks a hunted one does. If you want the honest answer on ban risk before you trade, read Is Pokémon Genning Safe?.

Base stats

Sigilyph base stats
Sp. Atk 103
Speed 97
Defense 80
Sp. Def 80
HP 72
Attack 58
Total 490

Abilities

  • Wonder Skin
  • Magic Guard
  • Tinted Lens

Gender

Male / Female

Type matchups

Weak to ElectricIceRockGhostDark

Resists GrassFightingPsychic

Immune to Ground

Where to find Sigilyph

Sword & Shield

Location Levels Method Notes
a Nursery Worker 1 Egg
Pokémon GO 1–50 Pokemon GO (Wild)
Motostoke Riverbank (Wild Area) 26–28 Wild
Stony Wilderness (Wild Area) 28–30 Wild
Pokémon Den 35–55 Max Raid 4 guaranteed 31 IVs
Motostoke Riverbank (Wild Area) 36–40 Static
Stony Wilderness (Wild Area) 40 Static
Dusty Bowl (Wild Area) 51 Static
Lake of Outrage (Wild Area) 55–58 Wild
Max Lair 65 Max Lair 4 guaranteed 31 IVs · Ability: OnlyFirst

Moves

Every move Sigilyph can learn in each game. The level column shows where it is learned by level-up; moves available only by TM, tutor or breeding sit at the top with no level.

Sword & Shield

Lv. Move Type Cat. Power Acc. PP
Ancient Power Rock Special 60 100 5
Psycho Shift Psychic Status 100 10
Roost Flying Status 100 10
1 Air Slash Flying Special 75 95 15
1 Attract Normal Status 100 15
1 Calm Mind Psychic Status 100 20
1 Confusion Psychic Special 50 100 25
1 Cosmic Power Psychic Status 100 20
1 Dark Pulse Dark Special 80 100 15
1 Dazzling Gleam Fairy Special 80 100 10
1 Dual Wingbeat Flying Physical 40 90 10
1 Endure Normal Status 100 10
1 Energy Ball Grass Special 90 100 10
1 Expanding Force Psychic Special 80 100 10
1 Facade Normal Physical 70 100 20
1 Flash Cannon Steel Special 80 100 10
1 Fly Flying Physical 90 95 15
1 Future Sight Psychic Special 120 100 10
1 Giga Impact Normal Physical 150 90 5
1 Gust Flying Special 40 100 35
1 Heat Wave Fire Special 95 90 10
1 Hyper Beam Normal Special 150 90 5
1 Ice Beam Ice Special 90 100 10
1 Icy Wind Ice Special 55 95 15
1 Imprison Psychic Status 100 10
1 Light Screen Psychic Status 100 30
1 Magic Room Psychic Status 100 10
1 Power Swap Psychic Status 100 10
1 Protect Normal Status 100 10
1 Psychic Psychic Special 90 100 10
1 Psycho Cut Psychic Physical 70 100 20
1 Psyshock Psychic Special 80 100 10
1 Rain Dance Water Status 100 5
1 Reflect Psychic Status 100 20
1 Rest Psychic Status 100 10
1 Round Normal Special 60 100 15
1 Safeguard Normal Status 100 25
1 Shadow Ball Ghost Special 80 100 15
1 Skill Swap Psychic Status 100 10
1 Sleep Talk Normal Status 100 10
1 Snore Normal Special 50 100 15
1 Solar Beam Grass Special 120 100 10
1 Speed Swap Psychic Status 100 10
1 Steel Wing Steel Physical 70 90 25
1 Stored Power Psychic Special 20 100 10
1 Substitute Normal Status 100 10
1 Swift Normal Special 60 100 20
1 Thief Dark Physical 60 100 25
1 Thunder Wave Electric Status 90 20
1 Trick Psychic Status 100 10
1 Trick Room Psychic Status 100 5
1 Zen Headbutt Psychic Physical 80 90 15
5 Gravity Psychic Status 100 5
10 Hypnosis Psychic Status 60 20
15 Air Cutter Flying Special 60 95 25
20 Psybeam Psychic Special 65 100 20
25 Whirlwind Normal Status 100 20
45 Tailwind Flying Status 100 15
55 Sky Attack Flying Physical 140 90 5

Get Sigilyph on your game

Pick the level, nature, EVs, IVs, ability, Poké Ball and Tera type — shiny optional — and our trade bot delivers it over a Link Trade. It is free, and it passes Pokémon HOME.

Build your Sigilyph

Frequently Asked Questions about Sigilyph

How do I get Sigilyph for free?
Order it on GenPKM. Pick Sigilyph in the Pokédex, choose the level, nature, IVs, EVs, ability, Poké Ball and whether you want it shiny, then our trade bot runs a Link Trade and sends it to your game. It is free, and it takes about a minute once you are through the queue.
Which games is Sigilyph available in?
GenPKM can build Sigilyph for Sword & Shield. Each game has its own move pool and encounter data, so the copy you receive is legal for the specific game you pick.
Is a genned Sigilyph legal in Pokémon HOME?
Yes. Every Sigilyph built here is validated against PKHeX, which applies the same legality rules Pokémon HOME uses when you deposit. It passes HOME without flags and transfers normally between the games that support the species.
What is Sigilyph weak against?
Sigilyph is Psychic/Flying-type, so it takes super-effective damage from Electric, Ice, Rock, Ghost, Dark. It is immune to Ground. It resists Grass, Fighting, Psychic.
What is the best nature for Sigilyph?
Sigilyph's Special Attack (103) is well ahead of its Attack (58), so Modest or Timid is the usual choice. You set the nature yourself when you order it.
Which abilities can Sigilyph have?
Sigilyph can have Wonder Skin, Magic Guard, Tinted Lens. You select which one your copy carries when you order it, including the hidden ability where the species has one.
Can I get a shiny Sigilyph?
Yes. Tick shiny when you order and the Sigilyph you receive is generated with a legal PID and Encryption Constant, so it passes the same shiny verification a hunted one does.