Mime Jr. is a Psychic/Fairy-type Pokémon (National Dex #439) with a low stat total of 310. You can have one built for Legends: Z-A, Sword & Shield, BDSP and Legends: Arceus, and every copy is generated through the same PKHeX legality engine Pokémon HOME uses on deposit.
Its best stat is Sp. Def at 90, which makes it a balanced all-rounder. Special Attack outweighs Attack by a clear margin, so Modest or Timid with a special move set is the natural build. When you order one here you pick the nature, EV spread, IVs and Tera type yourself, so you can build the exact spread the set calls for rather than breeding for it.
Defensively, Mime Jr. takes super-effective damage from Poison, Ghost, Steel. It is completely immune to Dragon. It resists Fighting, Psychic. Its ability options are Soundproof, Filter, Technician, and you choose which one your copy carries.
Mime Jr. evolves into Mr. Mime. You can order any stage directly rather than raising it — useful when you want the final evolution at a specific level, or the pre-evolution with an egg move it can only learn early.
In-game, Mime Jr. has 28 recorded encounter locations across Legends: Z-A (2), Sword & Shield (13), BDSP (9), Legends: Arceus (4) — listed in full below with levels, catchable marks and legal Poké Balls. A shiny Mime Jr. ordered here is built with a legal PID and Encryption Constant, so it passes the same checks a hunted one does. If you want the honest answer on ban risk before you trade, read Is Pokémon Genning Safe?.
| Sp. Def | 90 | |
|---|---|---|
| Sp. Atk | 70 | |
| Speed | 60 | |
| Defense | 45 | |
| Attack | 25 | |
| HP | 20 | |
| Total | 310 |
Male / Female
Weak to PoisonGhostSteel
Resists FightingPsychic
Immune to Dragon
| Location | Levels | Method | Notes |
|---|---|---|---|
| Hyperspace Lumiose | 17–25 | Wild | — |
| Hyperspace Lumiose | 26–34 | Wild | Alpha · 3 guaranteed 31 IVs |
| Location | Levels | Method | Notes |
|---|---|---|---|
| a Nursery Worker | 1 | Egg | — |
| Pokémon GO | 1–50 | Pokemon GO (Egg) | — |
| Pokémon Den | 15–40 | Max Raid | 3 guaranteed 31 IVs |
| Rolling Fields (Wild Area) | 15 | Static | — |
| Ballimere Lake (Crown Tundra) | 60–65 | Wild | — |
| Frigid Sea (Crown Tundra) | 60–65 | Wild | — |
| Frostpoint Field (Crown Tundra) | 60–65 | Wild | — |
| Giant’s Bed (Crown Tundra) | 60–65 | Wild | — |
| Giant’s Foot (Crown Tundra) | 60–65 | Wild | — |
| Old Cemetery (Crown Tundra) | 60–65 | Wild | — |
| Slippery Slope (Crown Tundra) | 60–65 | Wild | — |
| Snowslide Slope (Crown Tundra) | 60–65 | Wild | — |
| Three-Point Pass (Crown Tundra) | 60–65 | Wild | — |
| Location | Levels | Method | Notes |
|---|---|---|---|
| a Nursery Couple | 1 | Egg | — |
| a Nursery Couple (2) | 1 | Egg | — |
| Obsidian Fieldlands | 3–62 | LA via HOME | — |
| Route 209 | 16 | Wild | — |
| Trophy Garden | 16–18 | Wild | — |
| Obsidian Fieldlands | 18–77 | LA via HOME (Alpha) | 4 guaranteed 31 IVs |
| Route 210 | 18–20 | Wild | — |
| Coronet Highlands | 60–62 | LA via HOME | — |
| Coronet Highlands | 75–77 | LA via HOME (Alpha) | 4 guaranteed 31 IVs |
| Location | Levels | Method | Notes |
|---|---|---|---|
| Obsidian Fieldlands | 3–62 | Wild | — |
| Obsidian Fieldlands | 18–77 | Wild | Alpha · 4 guaranteed 31 IVs |
| Coronet Highlands | 60–62 | Wild | — |
| Coronet Highlands | 75–77 | Wild | Alpha · 4 guaranteed 31 IVs |
Every move Mime Jr. can learn in each game. The level column shows where it is learned by level-up; moves available only by TM, tutor or breeding sit at the top with no level.
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| — | Haze | Ice | Status | — | 100 | 30 |
| — | Mist | Ice | Status | — | 100 | 30 |
| — | Smokescreen | Normal | Status | — | 100 | 20 |
| 1 | Brick Break | Fighting | Physical | 75 | 100 | 15 |
| 1 | Calm Mind | Psychic | Status | — | 100 | 20 |
| 1 | Confuse Ray | Ghost | Status | — | 100 | 10 |
| 1 | Dazzling Gleam | Fairy | Special | 80 | 100 | 10 |
| 1 | Drain Punch | Fighting | Physical | 75 | 100 | 10 |
| 1 | Dream Eater | Psychic | Special | 100 | 100 | 15 |
| 1 | Endure | Normal | Status | — | 100 | 10 |
| 1 | Energy Ball | Grass | Special | 90 | 100 | 10 |
| 1 | Facade | Normal | Physical | 70 | 100 | 20 |
| 1 | Fake Out | Normal | Physical | 40 | 100 | 10 |
| 1 | First Impression | Bug | Physical | 90 | 100 | 10 |
| 1 | Future Sight | Psychic | Special | 120 | 100 | 10 |
| 1 | Headbutt | Normal | Physical | 70 | 100 | 15 |
| 1 | Heal Block | Psychic | Status | — | 100 | 15 |
| 1 | Hypnosis | Psychic | Status | — | 60 | 20 |
| 1 | Icy Wind | Ice | Special | 55 | 95 | 15 |
| 1 | Light Screen | Psychic | Status | — | 100 | 30 |
| 1 | Mimic | Normal | Status | — | 100 | 10 |
| 1 | Nasty Plot | Dark | Status | — | 100 | 20 |
| 1 | Protect | Normal | Status | — | 100 | 10 |
| 1 | Psychic | Psychic | Special | 90 | 100 | 10 |
| 1 | Psyshock | Psychic | Special | 80 | 100 | 10 |
| 1 | Reflect | Psychic | Status | — | 100 | 20 |
| 1 | Safeguard | Normal | Status | — | 100 | 25 |
| 1 | Shadow Ball | Ghost | Special | 80 | 100 | 15 |
| 1 | Solar Beam | Grass | Special | 120 | 100 | 10 |
| 1 | Stealth Rock | Rock | Status | — | 100 | 20 |
| 1 | Substitute | Normal | Status | — | 100 | 10 |
| 1 | Tackle | Normal | Physical | 40 | 100 | 35 |
| 1 | Taunt | Dark | Status | — | 100 | 20 |
| 1 | Thunder | Electric | Special | 110 | 70 | 10 |
| 1 | Thunder Wave | Electric | Status | — | 90 | 20 |
| 1 | Thunderbolt | Electric | Special | 90 | 100 | 15 |
| 1 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
| 8 | Charm | Fairy | Status | — | 100 | 20 |
| 12 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 17 | Infestation | Bug | Special | 20 | 100 | 20 |
| 28 | Psybeam | Psychic | Special | 65 | 100 | 20 |
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| — | Confuse Ray | Ghost | Status | — | 100 | 10 |
| — | Fake Out | Normal | Physical | 40 | 100 | 10 |
| — | Hypnosis | Psychic | Status | — | 60 | 20 |
| — | Power Split | Psychic | Status | — | 100 | 10 |
| — | Tickle | Normal | Status | — | 100 | 20 |
| 1 | Ally Switch | Psychic | Status | — | 100 | 15 |
| 1 | Attract | Normal | Status | — | 100 | 15 |
| 1 | Baton Pass | Normal | Status | — | 100 | 40 |
| 1 | Brick Break | Fighting | Physical | 75 | 100 | 15 |
| 1 | Calm Mind | Psychic | Status | — | 100 | 20 |
| 1 | Charm | Fairy | Status | — | 100 | 20 |
| 1 | Copycat | Normal | Status | — | 100 | 20 |
| 1 | Dazzling Gleam | Fairy | Special | 80 | 100 | 10 |
| 1 | Drain Punch | Fighting | Physical | 75 | 100 | 10 |
| 1 | Encore | Normal | Status | — | 100 | 5 |
| 1 | Endure | Normal | Status | — | 100 | 10 |
| 1 | Facade | Normal | Physical | 70 | 100 | 20 |
| 1 | Fling | Dark | Physical | — | 100 | 10 |
| 1 | Future Sight | Psychic | Special | 120 | 100 | 10 |
| 1 | Grass Knot | Grass | Special | — | 100 | 20 |
| 1 | Helping Hand | Normal | Status | — | 100 | 20 |
| 1 | Icy Wind | Ice | Special | 55 | 95 | 15 |
| 1 | Light Screen | Psychic | Status | — | 100 | 30 |
| 1 | Magic Room | Psychic | Status | — | 100 | 10 |
| 1 | Misty Terrain | Fairy | Status | — | 100 | 10 |
| 1 | Nasty Plot | Dark | Status | — | 100 | 20 |
| 1 | Pound | Normal | Physical | 40 | 100 | 35 |
| 1 | Protect | Normal | Status | — | 100 | 10 |
| 1 | Psychic | Psychic | Special | 90 | 100 | 10 |
| 1 | Psychic Terrain | Psychic | Status | — | 100 | 10 |
| 1 | Psyshock | Psychic | Special | 80 | 100 | 10 |
| 1 | Rain Dance | Water | Status | — | 100 | 5 |
| 1 | Reflect | Psychic | Status | — | 100 | 20 |
| 1 | Rest | Psychic | Status | — | 100 | 10 |
| 1 | Round | Normal | Special | 60 | 100 | 15 |
| 1 | Safeguard | Normal | Status | — | 100 | 25 |
| 1 | Shadow Ball | Ghost | Special | 80 | 100 | 15 |
| 1 | Skill Swap | Psychic | Status | — | 100 | 10 |
| 1 | Sleep Talk | Normal | Status | — | 100 | 10 |
| 1 | Snore | Normal | Special | 50 | 100 | 15 |
| 1 | Solar Beam | Grass | Special | 120 | 100 | 10 |
| 1 | Stored Power | Psychic | Special | 20 | 100 | 10 |
| 1 | Substitute | Normal | Status | — | 100 | 10 |
| 1 | Sunny Day | Fire | Status | — | 100 | 5 |
| 1 | Taunt | Dark | Status | — | 100 | 20 |
| 1 | Thief | Dark | Physical | 60 | 100 | 25 |
| 1 | Thunder | Electric | Special | 110 | 70 | 10 |
| 1 | Thunder Wave | Electric | Status | — | 90 | 20 |
| 1 | Thunderbolt | Electric | Special | 90 | 100 | 15 |
| 1 | Trick | Psychic | Status | — | 100 | 10 |
| 1 | Trick Room | Psychic | Status | — | 100 | 5 |
| 1 | Uproar | Normal | Special | 90 | 100 | 10 |
| 1 | Wonder Room | Psychic | Status | — | 100 | 10 |
| 12 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 16 | Role Play | Psychic | Status | — | 100 | 10 |
| 24 | Recycle | Normal | Status | — | 100 | 10 |
| 28 | Psybeam | Psychic | Special | 65 | 100 | 20 |
| 32 | Mimic | Normal | Status | — | 100 | 10 |
| 40 | Sucker Punch | Dark | Physical | 70 | 100 | 5 |
| 52 | Teeter Dance | Normal | Status | — | 100 | 20 |
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| — | Charm | Fairy | Status | — | 100 | 20 |
| — | Confuse Ray | Ghost | Status | — | 100 | 10 |
| — | Fake Out | Normal | Physical | 40 | 100 | 10 |
| — | Future Sight | Psychic | Special | 120 | 100 | 10 |
| — | Healing Wish | Psychic | Status | — | 100 | 10 |
| — | Hypnosis | Psychic | Status | — | 60 | 20 |
| — | Icy Wind | Ice | Special | 55 | 95 | 15 |
| — | Magic Room | Psychic | Status | — | 100 | 10 |
| — | Mimic | Normal | Status | — | 100 | 10 |
| — | Power Split | Psychic | Status | — | 100 | 10 |
| — | Teeter Dance | Normal | Status | — | 100 | 20 |
| — | Tickle | Normal | Status | — | 100 | 20 |
| — | Trick | Psychic | Status | — | 100 | 10 |
| 1 | Attract | Normal | Status | — | 100 | 15 |
| 1 | Brick Break | Fighting | Physical | 75 | 100 | 15 |
| 1 | Calm Mind | Psychic | Status | — | 100 | 20 |
| 1 | Charge Beam | Electric | Special | 50 | 90 | 10 |
| 1 | Copycat | Normal | Status | — | 100 | 20 |
| 1 | Dazzling Gleam | Fairy | Special | 80 | 100 | 10 |
| 1 | Double Team | Normal | Status | — | 100 | 15 |
| 1 | Drain Punch | Fighting | Physical | 75 | 100 | 10 |
| 1 | Dream Eater | Psychic | Special | 100 | 100 | 15 |
| 1 | Endure | Normal | Status | — | 100 | 10 |
| 1 | Facade | Normal | Physical | 70 | 100 | 20 |
| 1 | Flash | Normal | Status | — | 100 | 20 |
| 1 | Fling | Dark | Physical | — | 100 | 10 |
| 1 | Focus Punch | Fighting | Physical | 150 | 100 | 20 |
| 1 | Grass Knot | Grass | Special | — | 100 | 20 |
| 1 | Light Screen | Psychic | Status | — | 100 | 30 |
| 1 | Nasty Plot | Dark | Status | — | 100 | 20 |
| 1 | Pound | Normal | Physical | 40 | 100 | 35 |
| 1 | Protect | Normal | Status | — | 100 | 10 |
| 1 | Psych Up | Normal | Status | — | 100 | 10 |
| 1 | Psychic | Psychic | Special | 90 | 100 | 10 |
| 1 | Rain Dance | Water | Status | — | 100 | 5 |
| 1 | Recycle | Normal | Status | — | 100 | 10 |
| 1 | Reflect | Psychic | Status | — | 100 | 20 |
| 1 | Rest | Psychic | Status | — | 100 | 10 |
| 1 | Safeguard | Normal | Status | — | 100 | 25 |
| 1 | Shadow Ball | Ghost | Special | 80 | 100 | 15 |
| 1 | Shock Wave | Electric | Special | 60 | 100 | 20 |
| 1 | Skill Swap | Psychic | Status | — | 100 | 10 |
| 1 | Sleep Talk | Normal | Status | — | 100 | 10 |
| 1 | Solar Beam | Grass | Special | 120 | 100 | 10 |
| 1 | Substitute | Normal | Status | — | 100 | 10 |
| 1 | Sunny Day | Fire | Status | — | 100 | 5 |
| 1 | Swagger | Normal | Status | — | 85 | 15 |
| 1 | Taunt | Dark | Status | — | 100 | 20 |
| 1 | Thief | Dark | Physical | 60 | 100 | 25 |
| 1 | Thunder | Electric | Special | 110 | 70 | 10 |
| 1 | Thunder Wave | Electric | Status | — | 90 | 20 |
| 1 | Thunderbolt | Electric | Special | 90 | 100 | 15 |
| 1 | Torment | Dark | Status | — | 100 | 15 |
| 1 | Trick Room | Psychic | Status | — | 100 | 5 |
| 4 | Baton Pass | Normal | Status | — | 100 | 40 |
| 8 | Encore | Normal | Status | — | 100 | 5 |
| 12 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 16 | Role Play | Psychic | Status | — | 100 | 10 |
| 28 | Psybeam | Psychic | Special | 65 | 100 | 20 |
| 40 | Sucker Punch | Dark | Physical | 70 | 100 | 5 |
| Lv. | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Calm Mind | Psychic | Status | — | 100 | 10 |
| 1 | Charge Beam | Electric | Special | 50 | 90 | 15 |
| 1 | Confusion | Psychic | Special | 50 | 100 | 20 |
| 1 | Dazzling Gleam | Fairy | Special | 80 | 100 | 10 |
| 1 | Drain Punch | Fighting | Physical | 75 | 100 | 10 |
| 1 | Icy Wind | Ice | Special | 55 | 95 | 20 |
| 1 | Psychic | Psychic | Special | 90 | 100 | 10 |
| 1 | Rest | Psychic | Status | — | 100 | 10 |
| 1 | Shadow Ball | Ghost | Special | 80 | 100 | 10 |
| 1 | Thunderbolt | Electric | Special | 90 | 100 | 10 |
| 1 | Zen Headbutt | Psychic | Physical | 80 | 90 | 10 |
| 6 | Hypnosis | Psychic | Status | — | 60 | 20 |
| 11 | Iron Defense | Steel | Status | — | 100 | 20 |
| 25 | Mimic | Normal | Status | — | 100 | 10 |
Pick the level, nature, EVs, IVs, ability, Poké Ball and Tera type — shiny optional — and our trade bot delivers it over a Link Trade. It is free, and it passes Pokémon HOME.
Build your Mime Jr.