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Marshadow Shiny Marshadow
#0802

Marshadow

FightingGhost
Available for PLZA SWSH
Order Marshadow — free

Marshadow is a Fighting/Ghost-type Pokémon (National Dex #802) with a pseudo-legendary-tier stat total of 600. You can have one built for Legends: Z-A and Sword & Shield, and every copy is generated through the same PKHeX legality engine Pokémon HOME uses on deposit.

Its best stat is Attack at 125, which makes it a fast, hard-hitting sweeper. Attack outweighs Special Attack by a clear margin, so an Adamant or Jolly nature and a physical move set play to its strengths. When you order one here you pick the nature, EV spread, IVs and Tera type yourself, so you can build the exact spread the set calls for rather than breeding for it.

Defensively, Marshadow takes super-effective damage from Flying, Psychic, Ghost, Fairy. It is completely immune to Normal, Fighting. It resists Poison, Bug, Rock. Its ability options are Technician.

In-game, Marshadow has 2 recorded encounter locations across Legends: Z-A (1), Sword & Shield (1) — listed in full below with levels, catchable marks and legal Poké Balls. Note that at least one encounter is shiny-locked in Legends: Z-A, Sword & Shield, meaning it cannot be found shiny there no matter how long you hunt. A shiny Marshadow ordered here is built with a legal PID and Encryption Constant, so it passes the same checks a hunted one does. If you want the honest answer on ban risk before you trade, read Is Pokémon Genning Safe?.

Base stats

Marshadow base stats
Attack 125
Speed 125
HP 90
Sp. Atk 90
Sp. Def 90
Defense 80
Total 600

Abilities

  • Technician

Gender

Genderless

Type matchups

Weak to FlyingPsychicGhostFairy

Resists PoisonBugRock

Immune to NormalFighting

Where to find Marshadow

Pokémon Legends: Z-A

Location Levels Method Notes
Rouge Sector 1 80 Static Shiny-locked · 3 guaranteed 31 IVs

Sword & Shield

Location Levels Method Notes
Pokémon GO 15–50 Pokemon GO (SpecialMythicalPoke) Shiny-locked · 2 guaranteed 31 IVs

Moves

Every move Marshadow can learn in each game. The level column shows where it is learned by level-up; moves available only by TM, tutor or breeding sit at the top with no level.

Pokémon Legends: Z-A

Lv. Move Type Cat. Power Acc. PP
1 Agility Psychic Status 100 30
1 Blaze Kick Fire Physical 85 90 10
1 Brick Break Fighting Physical 75 100 15
1 Bulk Up Fighting Status 100 20
1 Calm Mind Psychic Status 100 20
1 Close Combat Fighting Physical 120 100 5
1 Comet Punch Normal Physical 18 85 15
1 Drain Punch Fighting Physical 75 100 10
1 Dual Chop Dragon Physical 40 90 15
1 Endure Normal Status 100 10
1 Facade Normal Physical 70 100 20
1 False Swipe Normal Physical 40 100 40
1 Fire Punch Fire Physical 75 100 15
1 Focus Blast Fighting Special 120 70 5
1 Giga Impact Normal Physical 150 90 5
1 Hyper Beam Normal Special 150 90 5
1 Ice Punch Ice Physical 75 100 15
1 Iron Head Steel Physical 80 100 15
1 Knock Off Dark Physical 65 100 20
1 Low Sweep Fighting Physical 65 100 20
1 Ominous Wind Ghost Special 60 100 5
1 Outrage Dragon Physical 120 100 10
1 Poison Jab Poison Physical 80 100 20
1 Power-Up Punch Fighting Physical 40 100 20
1 Protect Normal Status 100 10
1 Rock Slide Rock Physical 75 90 10
1 Rock Tomb Rock Physical 60 95 15
1 Shadow Ball Ghost Special 80 100 15
1 Shadow Claw Ghost Physical 70 100 15
1 Shadow Punch Ghost Physical 60 100 20
1 Shadow Sneak Ghost Physical 40 100 30
1 Stone Edge Rock Physical 100 80 5
1 Substitute Normal Status 100 10
1 Swift Normal Special 60 100 20
1 Thunder Punch Electric Physical 75 100 15
1 Vacuum Wave Fighting Special 40 100 30
1 Will-O-Wisp Fire Status 85 15
1 Work Up Normal Status 100 30
1 Zen Headbutt Psychic Physical 80 90 15
24 Mach Punch Fighting Physical 40 100 30
28 Brutal Swing Dark Physical 60 100 20
32 Aura Sphere Fighting Special 80 100 20
64 Phantom Force Ghost Physical 90 100 10
72 Spectral Thief Ghost Physical 90 100 10

Sword & Shield

Lv. Move Type Cat. Power Acc. PP
1 Acrobatics Flying Physical 55 100 15
1 Agility Psychic Status 100 30
1 Assurance Dark Physical 60 100 10
1 Aura Sphere Fighting Special 80 100 20
1 Blaze Kick Fire Physical 85 90 10
1 Bounce Flying Physical 85 85 5
1 Brick Break Fighting Physical 75 100 15
1 Bulk Up Fighting Status 100 20
1 Calm Mind Psychic Status 100 20
1 Close Combat Fighting Physical 120 100 5
1 Coaching Fighting Status 100 10
1 Copycat Normal Status 100 20
1 Counter Fighting Physical 100 20
1 Drain Punch Fighting Physical 75 100 10
1 Endure Normal Status 100 10
1 Facade Normal Physical 70 100 20
1 False Swipe Normal Physical 40 100 40
1 Feint Normal Physical 30 100 10
1 Fire Punch Fire Physical 75 100 15
1 Fling Dark Physical 100 10
1 Focus Blast Fighting Special 120 70 5
1 Foul Play Dark Physical 95 100 15
1 Giga Impact Normal Physical 150 90 5
1 Grass Knot Grass Special 100 20
1 Hex Ghost Special 65 100 10
1 Hyper Beam Normal Special 150 90 5
1 Ice Punch Ice Physical 75 100 15
1 Iron Head Steel Physical 80 100 15
1 Low Kick Fighting Physical 100 20
1 Low Sweep Fighting Physical 65 100 20
1 Mega Kick Normal Physical 120 75 5
1 Mega Punch Normal Physical 80 85 20
1 Outrage Dragon Physical 120 100 10
1 Payback Dark Physical 50 100 10
1 Phantom Force Ghost Physical 90 100 10
1 Poison Jab Poison Physical 80 100 20
1 Poltergeist Ghost Physical 110 90 5
1 Protect Normal Status 100 10
1 Rest Psychic Status 100 10
1 Revenge Fighting Physical 60 100 10
1 Reversal Fighting Physical 100 15
1 Rock Slide Rock Physical 75 90 10
1 Rock Tomb Rock Physical 60 95 15
1 Round Normal Special 60 100 15
1 Shadow Ball Ghost Special 80 100 15
1 Shadow Claw Ghost Physical 70 100 15
1 Shadow Sneak Ghost Physical 40 100 30
1 Skitter Smack Bug Physical 70 90 10
1 Sleep Talk Normal Status 100 10
1 Snore Normal Special 50 100 15
1 Stone Edge Rock Physical 100 80 5
1 Substitute Normal Status 100 10
1 Superpower Fighting Physical 120 100 5
1 Swift Normal Special 60 100 20
1 Thief Dark Physical 60 100 25
1 Throat Chop Dark Physical 80 100 15
1 Thunder Punch Electric Physical 75 100 15
1 Will-O-Wisp Fire Status 85 15
1 Work Up Normal Status 100 30
1 Zen Headbutt Psychic Physical 80 90 15

Showing 60 of 68 moves.

Get Marshadow on your game

Pick the level, nature, EVs, IVs, ability, Poké Ball and Tera type — shiny optional — and our trade bot delivers it over a Link Trade. It is free, and it passes Pokémon HOME.

Build your Marshadow

Frequently Asked Questions about Marshadow

How do I get Marshadow for free?
Order it on GenPKM. Pick Marshadow in the Pokédex, choose the level, nature, IVs, EVs, ability, Poké Ball and whether you want it shiny, then our trade bot runs a Link Trade and sends it to your game. It is free, and it takes about a minute once you are through the queue.
Which games is Marshadow available in?
GenPKM can build Marshadow for Legends: Z-A, Sword & Shield. Each game has its own move pool and encounter data, so the copy you receive is legal for the specific game you pick.
Is a genned Marshadow legal in Pokémon HOME?
Yes. Every Marshadow built here is validated against PKHeX, which applies the same legality rules Pokémon HOME uses when you deposit. It passes HOME without flags and transfers normally between the games that support the species.
What is Marshadow weak against?
Marshadow is Fighting/Ghost-type, so it takes super-effective damage from Flying, Psychic, Ghost, Fairy. It is immune to Normal, Fighting. It resists Poison, Bug, Rock.
What is the best nature for Marshadow?
Marshadow's Attack (125) is well ahead of its Special Attack (90), so a physical nature suits it — Adamant to maximise damage, or Jolly if you want the extra Speed. You choose the nature when you order, so there is no breeding involved.
Which abilities can Marshadow have?
Marshadow has a single ability: Technician.
Can I get a shiny Marshadow?
Yes, through GenPKM. Note that at least one in-game encounter for Marshadow is shiny-locked, so it cannot be found shiny in the wild there. A shiny ordered here is generated with a legal PID and Encryption Constant and passes Pokémon HOME's shiny verification.