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Gourgeist-Jumbo

GhostGrass
Available for PLZA SWSH
Order Gourgeist-Jumbo — free

Gourgeist-Jumbo is a Ghost/Grass-type Pokémon (National Dex #711) with a middling stat total of 494. You can have one built for Legends: Z-A and Sword & Shield, and every copy is generated through the same PKHeX legality engine Pokémon HOME uses on deposit.

Its best stat is Defense at 122, which makes it a defensive wall. Attack outweighs Special Attack by a clear margin, so an Adamant or Jolly nature and a physical move set play to its strengths. When you order one here you pick the nature, EV spread, IVs and Tera type yourself, so you can build the exact spread the set calls for rather than breeding for it.

Defensively, Gourgeist-Jumbo takes super-effective damage from Fire, Ice, Flying, Ghost, Dark. It is completely immune to Normal, Fighting. It resists Water, Electric, Grass, Ground. Its ability options are Pickup, Frisk, Insomnia, and you choose which one your copy carries.

Gourgeist-Jumbo evolves into Pumpkaboo-Jumbo. You can order any stage directly rather than raising it — useful when you want the final evolution at a specific level, or the pre-evolution with an egg move it can only learn early.

In-game, Gourgeist-Jumbo has 9 recorded encounter locations across Legends: Z-A (2), Sword & Shield (7) — listed in full below with levels, catchable marks and legal Poké Balls. A shiny Gourgeist-Jumbo ordered here is built with a legal PID and Encryption Constant, so it passes the same checks a hunted one does. If you want the honest answer on ban risk before you trade, read Is Pokémon Genning Safe?.

Base stats

Gourgeist-Jumbo base stats
Defense 122
Attack 100
HP 85
Sp. Def 75
Sp. Atk 58
Speed 54
Total 494

Abilities

  • Pickup
  • Frisk
  • Insomnia

Gender

Male / Female

Type matchups

Weak to FireIceFlyingGhostDark

Resists WaterElectricGrassGround

Immune to NormalFighting

Evolutions

Where to find Gourgeist-Jumbo

Pokémon Legends: Z-A

Location Levels Method Notes
Wild Zone 15 42 Wild
Wild Zone 15 52 Wild Alpha · 3 guaranteed 31 IVs

Sword & Shield

Location Levels Method Notes
Pokémon GO 1–50 Pokemon GO (Wild)
Route 5 2 Hatched
Route 4 14–16 Wild
Pokémon GO 15–50 Pokemon GO (FieldResearch)
Giant’s Mirror (Wild Area) 28–30 Wild
Hammerlocke Hills (Wild Area) 29–31 Wild
Pokémon Den 50–60 Max Raid 5 guaranteed 31 IVs

Moves

Every move Gourgeist-Jumbo can learn in each game. The level column shows where it is learned by level-up; moves available only by TM, tutor or breeding sit at the top with no level.

Pokémon Legends: Z-A

Lv. Move Type Cat. Power Acc. PP
1 Bullet Seed Grass Physical 25 100 30
1 Curse Ghost Status 100 10
1 Dark Pulse Dark Special 80 100 15
1 Endure Normal Status 100 10
1 Energy Ball Grass Special 90 100 10
1 Facade Normal Physical 70 100 20
1 Fire Blast Fire Special 110 85 5
1 Fire Spin Fire Special 35 85 15
1 Flame Charge Fire Physical 50 100 20
1 Flamethrower Fire Special 90 100 15
1 Giga Drain Grass Special 75 100 10
1 Giga Impact Normal Physical 150 90 5
1 Hyper Beam Normal Special 150 90 5
1 Light Screen Psychic Status 100 30
1 Moonblast Fairy Special 95 100 15
1 Nasty Plot Dark Status 100 20
1 Ominous Wind Ghost Special 60 100 5
1 Protect Normal Status 100 10
1 Psychic Psychic Special 90 100 10
1 Rock Slide Rock Physical 75 90 10
1 Safeguard Normal Status 100 25
1 Seed Bomb Grass Physical 80 100 15
1 Self-Destruct Normal Physical 200 100 5
1 Shadow Ball Ghost Special 80 100 15
1 Shadow Claw Ghost Physical 70 100 15
1 Silver Wind Bug Special 60 100 5
1 Sludge Bomb Poison Special 90 100 10
1 Solar Beam Grass Special 120 100 10
1 Substitute Normal Status 100 10
1 Tackle Normal Physical 40 100 35
1 Trick-or-Treat Ghost Status 100 20
1 Will-O-Wisp Fire Status 85 15
4 Shadow Sneak Ghost Physical 40 100 30
8 Confuse Ray Ghost Status 100 10
12 Razor Leaf Grass Physical 55 95 25
16 Leech Seed Grass Status 90 10
24 Brutal Swing Dark Physical 60 100 20
27 Hypnosis Psychic Status 60 20
40 Mystical Fire Fire Special 75 100 10
44 Phantom Force Ghost Physical 90 100 10
46 Power Whip Grass Physical 120 85 10
52 Explosion Normal Physical 250 100 5

Sword & Shield

Lv. Move Type Cat. Power Acc. PP
1 Ally Switch Psychic Status 100 15
1 Astonish Ghost Physical 30 100 15
1 Attract Normal Status 100 15
1 Brutal Swing Dark Physical 60 100 20
1 Bullet Seed Grass Physical 25 100 30
1 Confuse Ray Ghost Status 100 10
1 Dark Pulse Dark Special 80 100 15
1 Endure Normal Status 100 10
1 Energy Ball Grass Special 90 100 10
1 Explosion Normal Physical 250 100 5
1 Facade Normal Physical 70 100 20
1 Fire Blast Fire Special 110 85 5
1 Flamethrower Fire Special 90 100 15
1 Focus Blast Fighting Special 120 70 5
1 Foul Play Dark Physical 95 100 15
1 Giga Drain Grass Special 75 100 10
1 Giga Impact Normal Physical 150 90 5
1 Grass Knot Grass Special 100 20
1 Grassy Glide Grass Physical 55 100 20
1 Gyro Ball Steel Physical 100 5
1 Hex Ghost Special 65 100 10
1 Hyper Beam Normal Special 150 90 5
1 Imprison Psychic Status 100 10
1 Light Screen Psychic Status 100 30
1 Moonblast Fairy Special 95 100 15
1 Mystical Fire Fire Special 75 100 10
1 Nasty Plot Dark Status 100 20
1 Phantom Force Ghost Physical 90 100 10
1 Poltergeist Ghost Physical 110 90 5
1 Power Whip Grass Physical 120 85 10
1 Protect Normal Status 100 10
1 Psychic Psychic Special 90 100 10
1 Rest Psychic Status 100 10
1 Rock Slide Rock Physical 75 90 10
1 Round Normal Special 60 100 15
1 Safeguard Normal Status 100 25
1 Scary Face Normal Status 100 10
1 Seed Bomb Grass Physical 80 100 15
1 Shadow Ball Ghost Special 80 100 15
1 Shadow Sneak Ghost Physical 40 100 30
1 Skill Swap Psychic Status 100 10
1 Skitter Smack Bug Physical 70 90 10
1 Sleep Talk Normal Status 100 10
1 Sludge Bomb Poison Special 90 100 10
1 Snore Normal Special 50 100 15
1 Solar Beam Grass Special 120 100 10
1 Substitute Normal Status 100 10
1 Sunny Day Fire Status 100 5
1 Thief Dark Physical 60 100 25
1 Trick Psychic Status 100 10
1 Trick Room Psychic Status 100 5
1 Trick-or-Treat Ghost Status 100 20
1 Will-O-Wisp Fire Status 85 15
12 Razor Leaf Grass Physical 55 95 25
16 Leech Seed Grass Status 90 10
28 Worry Seed Grass Status 100 10
44 Pain Split Normal Status 100 20

Get Gourgeist-Jumbo on your game

Pick the level, nature, EVs, IVs, ability, Poké Ball and Tera type — shiny optional — and our trade bot delivers it over a Link Trade. It is free, and it passes Pokémon HOME.

Build your Gourgeist-Jumbo

Frequently Asked Questions about Gourgeist-Jumbo

How do I get Gourgeist-Jumbo for free?
Order it on GenPKM. Pick Gourgeist-Jumbo in the Pokédex, choose the level, nature, IVs, EVs, ability, Poké Ball and whether you want it shiny, then our trade bot runs a Link Trade and sends it to your game. It is free, and it takes about a minute once you are through the queue.
Which games is Gourgeist-Jumbo available in?
GenPKM can build Gourgeist-Jumbo for Legends: Z-A, Sword & Shield. Each game has its own move pool and encounter data, so the copy you receive is legal for the specific game you pick.
Is a genned Gourgeist-Jumbo legal in Pokémon HOME?
Yes. Every Gourgeist-Jumbo built here is validated against PKHeX, which applies the same legality rules Pokémon HOME uses when you deposit. It passes HOME without flags and transfers normally between the games that support the species.
What is Gourgeist-Jumbo weak against?
Gourgeist-Jumbo is Ghost/Grass-type, so it takes super-effective damage from Fire, Ice, Flying, Ghost, Dark. It is immune to Normal, Fighting. It resists Water, Electric, Grass, Ground.
What is the best nature for Gourgeist-Jumbo?
Gourgeist-Jumbo's Attack (100) is well ahead of its Special Attack (58), so a physical nature suits it — Adamant to maximise damage, or Jolly if you want the extra Speed. You choose the nature when you order, so there is no breeding involved.
Which abilities can Gourgeist-Jumbo have?
Gourgeist-Jumbo can have Pickup, Frisk, Insomnia. You select which one your copy carries when you order it, including the hidden ability where the species has one.
Can I get a shiny Gourgeist-Jumbo?
Yes. Tick shiny when you order and the Gourgeist-Jumbo you receive is generated with a legal PID and Encryption Constant, so it passes the same shiny verification a hunted one does.